![]() ![]() ![]() ~/.config/retroarch/retroarch.cfg libretro_directory = "~/.config/retroarch/cores" If you install RetroArch components in your home-directory, you should specify local paths in the global configuration file for downloading cores. When you first run RetroArch it will create the user configuration file ~/.config/retroarch/retroarch.cfg. $ retroarch -libretro /path/to/some_core_libretro.so /path/to/rom Configuration Change your #Configuration if you install them elsewhere. These can be downloaded per-user within RetroArch itself (via the libretro Buildbot) or you can install them system-wide with libretro or AUR.īy default RetroArch is configured to load the per-user cores that it downloads. RetroArch relies on separate libraries, called "cores", for most of its functionality. Install retroarch-standalone-service AUR to get system user, system service and RetroArch configuration for standalone game-box.You may also want to install retroarch-assets-ozone for a more desktop-friendly GUI. Install retroarch-assets-xmb to get the fonts and icons for the RetroArch GUI.The dream would be to just have a homebrew do this with your API keys for Google Drive / Dropbox / whatever with support for subdirectories and multiple sync targets- but so far having ScummVM do it for me seems to work alright. It's a little bit roundabout (using another application) and the sync takes a while (especially if you're doing it for the first time and have a ton of saves) but it gives me some peace of mind to have all my retro game saves synced in the cloud automatically. Hope this helps anybody who has been looking for cloud save functionality in Retroarch on Vita. I thought this was pretty sweet- so everyone should go forth and experiment! I just checked and it looks like 3ds supports cloud saves and configuring the save path as well- meaning you can sync your saves across a bunch of different platforms just by opening up ScummVM! Presumably this would extend to any number of devices which support the ScummVM cloud sync feature, such as phones. Lo and behold, it uploads everything in that directory, not just Scumm savefiles, and checks them against the timestamps of uploaded files, and pulls down newer files to the local save directory! I then did this with the PC version of ScummVM, and synced up all my retroarch saves that way as well! So without specifically copying any files, my newer Super Mario World save from my PC showed up on my Vita, just by leaving ScummVM open for a minute or two. For example, I updated ScummVM's save path to /ux0:/data/retroarch/savefiles on my Vita, which happens to also be filled with various retroarch saves for SNES, GBA, etc, and enabled the save sync via Google Drive in ScummVM via the tab in options. just use ScummVM's save sync feature and point the save path to a common save location. Would you like to be able to sync savefiles across a number of different devices, like Vita/PC/3ds etc? Turns out there's a simple way of doing it. I posted this in a Reddit thread once I figured it out, but I figured I'd post it here as well in case anybody here would be interested (and to give back to a community that has been so helpful to me) ![]()
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